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-
- /* MACHINE GENERATED */
-
-
- /* yactris.c */
-
- Prototype void TStartUp(void);
- Prototype void Tetris(void);
- Prototype struct PieceRot *PickPiece(void);
- Prototype void ClearPlayField(void);
- Prototype BOOL NewPiece(struct PieceRot *, int, int);
- Prototype BOOL MovePiece(enum direction);
- Prototype BOOL RotatePiece(void);
- Prototype void ByeBye(int);
- Prototype void PlacePiece(void);
- Prototype BOOL GameOver(void);
- Prototype void ResetTet(void);
- Prototype void FillInTWindow(struct Window *, struct ScreenInfo *);
- Prototype BOOL IsHitting(struct PieceRot *, int, int);
- Prototype void DoNewPubScreen(struct Screen *news);
- Prototype BOOL VerifyQuit(void);
- Prototype int NoBreak(void);
-
- /* intuitet.c */
-
- Prototype struct ScreenInfo *CreateScrInfo(struct Screen *);
- Prototype struct Window *OpenTWindow(struct ScreenInfo *, struct Menu *);
- Prototype void CloseTWindow(struct Window *);
- Prototype void FlagWindow(struct Window *, BOOL);
- Prototype void UpdateScores(struct Window *, struct ScreenInfo *, int, int, int);
- Prototype struct Screen *InquirePubScreen(struct ScreenInfo *);
- Prototype struct List *MakePubScrList(void);
- Prototype void FreePubScrList(struct List *);
- Prototype struct Window *OpenPWindow(struct ScreenInfo *, struct MsgPort *);
- Prototype void ClosePWindow(struct Window *);
- Prototype void DispPCount(struct ScreenInfo *, struct Window *, struct PieceRot *, int);
- Prototype void FreeScrInfo(struct ScreenInfo *);
-
- /* makepieces.c */
-
- Prototype BOOL MakePieces(struct ScreenInfo *);
- Prototype BOOL GivePieceBitMap(struct PieceRot *, struct ScreenInfo *);
- Prototype void UnMakePieces(struct ScreenInfo *);
- Prototype void FreePieceBitMap(struct PieceRot *, struct ScreenInfo *);
- Prototype void DrawPiece(struct RastPort *, struct MakeStruct *, struct ScreenInfo *);
-
- /* about.c */
-
- Prototype void DoAbout(struct ScreenInfo *);
-
- /* makestructs.c */
-
-